Strathclyde Youth - A network supporting youthwork and clubs in Strathclyde.
 
 


 

Miscellaneous games 

 
                Crossword                         Steal and Defend
                Limbo                                Blindfold Trust
                Balloon Stomp                    Red and Blues
                Personal Scavenger Hunt

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Crossword (with a difference!)

Setup

Prior to the groups starting; create a crossword using something like the Eclipse Crossword editor you can download free.

Make the clues references to a location in your project, e.g. under a table, or on the back of the door, outside and the answer should be something simple that you can find pictures for, e.g. a famous building, celebrity, a star, a boat, a fish.

Create the pictures on small sheets of paper and prior to people arriving place the pictures in the correct location

How to play

At the beginning you need to team up small groups.

Hand out the crossword with the clues

Everyone should complete the crossword as best they can.

Read out the answer when everyone is finished 

Tips!

If you do this activity make sure that

  • Check and double check your spelling!!
  • Write the location on the back of the picture to remind yourself of where it should be placed in the project.
  • Have fun

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Limbo

The group lines up and attempts to go underneath a pole that is held out in front of them.

The player must go underneath the pole forwards and may only bend backwards to get lower.

The player is out if they touch the pole or fall down thus causing them to touch the ground with anything other than their feet.

 

Balloon Stomp

Each player is given a small piece of string and a blown up balloon. They then are free to move around the gym and stomp on the balloons of other players. When a player's balloon is broken, then that player must sit down. The game continues until there is only one player left in the game.

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Personal Scavenger Hunt

All of the players stand on one side of room and the leaders stand on the other.

The leader then calls out an object and a player with that object runs and tags the leader.

The first to get to the leader wins.

The things that are called out are items that a player may have with them at that moment (ie, red socks, a hat, etc.).

 

Steal and Defend

Split the kids up into groups of 4 (or 3 or 5 for awkward numbers, but I think 4 is best!).

Each group has a large plastic hoop laid on the floor with 10 items inside.

Anything at hand can be used, but

  • a) Remember Safety - soft items, not too heavy, NO sharp edges or points, and
  • b) try to ensure an equal distribution amongst groups. I normally use a few tennis balls, ping pong balls, a football, a plastic tennis racket.....

The leader shouts "GO!", and each group has to try and grab items from each other's piles.

Some teams may wish to leave one or two people to defend their piles.

The winners (if you want to have winners) are the group with the most items WITHIN THE BOUNDARIES OF THEIR HOOP.

Variations

Vary objects - huge soft toys are great fun to use, balloons (minus points for any that burst), or even water balloons.

Set a time limit

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Blindfold trust

Split your group into teams of four and give each team a base.

Each team nominates a person to be blindfolded.

On the floor in the room, there are pieces of card in various colours.

Red is worth 10 points, yellow is worth 20 points and blue is worth 50 points.

The rest of the group must remain in the base while they guide their blindfolded person to the pieces of card, most groups would choose to guide their person to the blue card first.

After the blindfolded person has picked up one piece of card he must return to his group’s base, drop off the card and go out and collect more.

The game relies heavily on the blindfolded person trusting his group to guide him safely!

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Reds and Blues

The object of the game is to get the highest score possible and not to beat the opposing team.

This must be stressed beforehand to each team.

Part of the game includes negotiation, and each team must trust the other team to play fair!

You split the group into two teams put into separate rooms where they cannot talk together.

They have to pick either red or blue.

If both pick blue each team gets 3 points.

If one picks red and the other blue then the red team gets 6 points and the blue get 0.

If both pick red then both teams loses 3 points.

Once each team has chosen then they are told what the other team has chosen.

Three rounds are played like this then 1 person from each team is picked as a negotiator to agree with the other team for the next three rounds.

The teams do not have to stick to this agreement.

After a further 3 rounds then the negotiators meet again to agree for the next three.

And once more before the final round.

The final round is worth 10 times the score and the one before that 5 times the score.

This game was used on a training course and it was to demonstrate WIN/WIN situations but the main issue that came out of it was one of trust.

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